By now you know the story. Any Apple keynote or product announcement generates two things in succession: First, a sprawl of genuflection, followed by critical rants that the emperor has no clothes and there are turds in the punchbowl, etc.
Close on the heels of Apple's WWDC announcements last week comes Business Insider with a look at the economics of developing for the Apple App Store. While Apple trumpeted $5 billion in payouts to developers thus far, Business Insider points to some far less rosy numbers. For example, 80% of developers don't make enough money from their apps to run a business, and the revenue-per-app payouts appear to be shrinking. The bottom line, according to BI, is that there is no guarantee of success when competing against 650,000 other apps.
None of this is to say that you can't make money in Apple's App Store, just that it's not as easy as Apple's stats might make it sound.
Of course, there is one clear way to get an advantage over 90% of those 650,000 apps -- make it useful.
- Here's Apple's WWDS keynote if you missed it [YouTube]
- Adobe adds HTML5 support to its e-learning authoring tool [CBR]
- Handy tutorials for embedding HTML5 videos [Line25]
- Developers are excited about Facebook / Apple integration, according to guy with "monetization" in his title [c|net]
- Design inspiration: Blog featuring one olympic logo per day [Olympic Logo a Day]
- Fascinating look at pub lettering in Amsterdam [I Love Typography]
- Why was Shakespeare obsessed with the number 14? [Brain Pickings]
- Chris Coyier doles out advice to agencies starting their first RWD project [CSS-Tricks]